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Thread: [Multi] Need for Speed Heat

  1. #41
    dbz freak coola's Avatar
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    Quote Originally Posted by nightwing01 View Post
    Ik had vroeger een new kids matje in m'n nek
    Geen matje maar wel dit
    Spoiler:



    Normaal zat er een vlechtje in maar toen effe niet
    En ik ga eerlijk zijn ik mis hem nog steeds iedere dag

    Ashley 'Ash' J. Williams: "When Evil shows up, it blows up." Still workin' on the slogan

  2. #42
    Xenia Onatopp
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    "Geen matje" zegt 'ie dan

  3. #43
    dbz freak coola's Avatar
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    Quote Originally Posted by Gaunter O'Dimm View Post
    "Geen matje" zegt 'ie dan
    Matje is stuk breder. Dit was een staartje. Is groot verschil.
    Ashley 'Ash' J. Williams: "When Evil shows up, it blows up." Still workin' on the slogan

  4. #44
    Xenia Onatopp
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    Quote Originally Posted by coola View Post
    Matje is stuk breder. Dit was een staartje. Is groot verschil.
    Nou...

    https://www.google.com/search?client...ullet+rat+tail

    En mods, sorry voor deze thread-derail Wist ik veel dat het zo dramatisch zou worden.

  5. #45
    Administrator Rappa's Avatar
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    Quote Originally Posted by Gaunter O'Dimm View Post

    En mods, sorry voor deze thread-derail Wist ik veel dat het zo dramatisch zou worden.
    Geen probleem, tot nu toe leuker dan de trailer van de game
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  6. #46
    Member n00b_0wnage's Avatar
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    Pijnlijk, maar waar.

  7. #47
    Choose Wisely The_wildcard's Avatar
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    Ziet er stiekum toch wel goed uit.

    Maar toch wil ik niet hyped zijn om een EA game.
    Getting to know a girl who can fold like Origami paper...... Look a Swan

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  8. #48
    nóg een 'Bram' One_Eight_Se7en's Avatar
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    Ja, same here.. echter, een demo om het even te proberen en te voelen hoe het racet, anders koop ik niks

  9. #49
    Milieu onbewust Ries's Avatar
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    Op 0:42 gaat ie dwars door een paar bomen heen.. oké, de game is nog lang niet af, maar waarom laat je zoiets in een trailer zitten?!

    En idd, leuke herinneringen aan NFS Underground. Dat was al wat anders dan we gewend waren maar pakte echt goed uit. Daarna kwam Most Wanted (de originele) en dat was echt de leuke NFS om mee te free roamen.
    Last edited by Ries; 20th August 2019 at 09:37.

  10. #50
    It's-a me! Pokalapoketl's Avatar
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    Quote Originally Posted by Ries View Post
    Op 0:45 gaat ie dwars door een paar bomen heen.. oké, de game is nog lang niet af, maar waarom laat je zoiets in een trailer zitten?!
    Omdat het geen sim is, dus de bomen breken?

  11. #51
    nóg een 'Bram' One_Eight_Se7en's Avatar
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    Tja, dat stukje deed mij ook sterk denken aan Burnout.. beetje zijwaarts beuken, volle vaart door allerlei obstacles.

  12. #52
    I can haz cheescake ? nightwing01's Avatar
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    Het zag er goed uit. Vooral het tunen.

  13. #53
    Symbiotic disharmony Morrigun99's Avatar
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    Quote Originally Posted by coola View Post
    Geen matje maar wel dit
    Spoiler:



    Normaal zat er een vlechtje in maar toen effe niet
    En ik ga eerlijk zijn ik mis hem nog steeds iedere dag

    Hé die had "Sjefke" (zijn echte naam ja) in groep 3 ook!

    aaah....memories...

  14. #54
    Milieu onbewust Ries's Avatar
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    Sim of geen sim.. sinds wanneer breken bomen? En tuning.. leuk man. Had NFS Underground (2) ook. Als ze dat soort pareltjes van betere graphics zouden voorzien zal het al beter zijn dan wat ik nu aan de game zie qua opbouw/gameplay/wereld. Meer aandacht aan de cutscenes dan aan racing, no thx.
    This post is subjective but tries to take the multicultural global society of various beliefs, sexual orientations and gender identities into consideration.

  15. #55
    Administrator Liquidje's Avatar
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    Voor mij valt of staat het met de handling, en de mogelijkheid alle bro-dude shit te kunnen skippen/ignoren
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  16. #56
    Choose Wisely The_wildcard's Avatar
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    Crew deed het veel campier voor zover ik het kan heugen.

    Direct vervolg op 2005 most wanted zou me wel cool lijken. Aka Blacklist ressurected oid.
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    Choose Wisely The_wildcard's Avatar
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    Getting to know a girl who can fold like Origami paper...... Look a Swan

    Ps4, Ps3, Ps Vita, GameCube, NZXT H500, Amd Ryzen 7 2700x, 16GB Ram, Asus X470 Prime Pro, MSI GTX 1080 Ti, Asus Xonar Essence STX II, Plantronics Rig 500 Pro.

  18. #58
    I can haz cheescake ? nightwing01's Avatar
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    Quote Originally Posted by The_wildcard View Post
    Nice 👍🏻

  19. #59
    Race Everything OneSixthRoy's Avatar
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    Gamertag: RoyVisser PSN ID: RoyVisser Steam ID: royvisserares
    Die uitlaat sliders zijn geniaal!


  20. #60
    nóg een 'Bram' One_Eight_Se7en's Avatar
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    Lache! Daar kun je mooi mee spelen

  21. #61
    Choose Wisely The_wildcard's Avatar
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    Quote Originally Posted by OneSixthRoy View Post
    Die uitlaat sliders zijn geniaal!

    Vraag me af wanneer er Vid compilaties uitkomen met Symphonies
    Getting to know a girl who can fold like Origami paper...... Look a Swan

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  22. #62
    Choose Wisely The_wildcard's Avatar
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    Getting to know a girl who can fold like Origami paper...... Look a Swan

    Ps4, Ps3, Ps Vita, GameCube, NZXT H500, Amd Ryzen 7 2700x, 16GB Ram, Asus X470 Prime Pro, MSI GTX 1080 Ti, Asus Xonar Essence STX II, Plantronics Rig 500 Pro.

  23. #63
    Milieu onbewust Ries's Avatar
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    Omg. Exhaust sliders. Take my money!!! Graag een beetje leuke free roam erbij en de handling ook afstemmen op een race stuur aub. Dan rijd ik met plezier door alle palmbomen heen

  24. #64
    Producer DjDark's Avatar
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    Die exhaust sliders gaat een hoop mensen overstag laten gaan voor deze.

  25. #65
    I can haz cheescake ? nightwing01's Avatar
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    Quote Originally Posted by DjDark View Post
    Die exhaust sliders gaat een hoop mensen overstag laten gaan voor deze.
    Ik voorzie juist mooie experimenten met de "Engine Swap".

  26. #66
    Producer DjDark's Avatar
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    Ik hoop dat ze er een Testarossa in gooien.

  27. #67
    Choose Wisely The_wildcard's Avatar
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    Quote Originally Posted by DjDark View Post
    Ik hoop dat ze er een Testarossa in gooien.
    Dan liever een 355 beter geluid.
    Getting to know a girl who can fold like Origami paper...... Look a Swan

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  28. #68
    Producer DjDark's Avatar
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    Testarossa vanwege Miami Vice!

  29. #69
    King in the North Tonne's Avatar
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  30. #70
    Choose Wisely The_wildcard's Avatar
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    Quote Originally Posted by DjDark View Post
    Testarossa vanwege Miami Vice!
    Aah ja nog niet eens bij stil gestaan. Dan zeker wel een Must.

    Uiteindelijk beide hoop ik.
    Countach heeft geloof ik ooit een Cameo gemaakt in de serie en die zit wel in de game.
    Getting to know a girl who can fold like Origami paper...... Look a Swan

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  31. #71
    Producer DjDark's Avatar
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    Quote Originally Posted by The_wildcard View Post
    Aah ja nog niet eens bij stil gestaan. Dan zeker wel een Must.

    Uiteindelijk beide hoop ik.
    Countach heeft geloof ik ooit een Cameo gemaakt in de serie en die zit wel in de game.
    Klopt! Beide in het wit <3




  32. #72
    I can haz cheescake ? nightwing01's Avatar
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    Countach heb ik zelf al een jaar of 8. Levert mooie blikken op in de zomer.

  33. #73
    Administrator Like-a-Bunny's Avatar
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  34. #74
    Producer DjDark's Avatar
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    Misschien dat ik daar ook een blik op ga werpen als ik klaar ben met de games waar ik momenteel veel tijd aan spendeer.

  35. #75
    Choose Wisely The_wildcard's Avatar
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    Geen haast en Review en ander spelers ervaringen afwachten.
    Zelfde geld voor de andere EA game: Jedi Fallen Order.

    Hopelijk zijn ze beide goed. Maar RDR 2 heeft voorrang.
    Getting to know a girl who can fold like Origami paper...... Look a Swan

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  36. #76
    Administrator Like-a-Bunny's Avatar
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    Need for Speed: Heat evokes the Most Wanted and Underground golden eras

    Is Need for Speed: Heat going to deliver that classic arcade racing vibe that we remember from the days of Need for Speed: Underground and Most Wanted?

    We certainly hope so. And Ghost Games’ upcoming racer is definitely trying to deliver something that captures the golden era of Need for Speed.



    In the video above we speak with Ghost Games about going back to the drawing board, with the team able to look with fresh eyes at what makes a Need for Speed game without the pressure of a yearly release cycle.

    Those controversial Speed Cards from Need for Speed: Payback have been binned entirely, with players earning new upgrades and vehicles through racing. Upgrading your ride makes a lot more sense now, with the intention that players will really feel like they’re building their own custom car – right down to swapping out a vehicle’s engine.

    As the action shifts to Palm City – based on Miami – the dynamic weather switches from sun-drenched asphalt to wild tropical storms, pushing those franchise-defining reflections and neon to the fore. And the night and day cycle changes the type of events and racing available. Daytime racing is all about the pure events, where racing against fellow competitors is the focus. Night-time is more about the chaos and thrill of street racing, and it’s here that police pursuits take place, offering big rewards if you can outrun and shake the cops.

    Elsewhere there’s 12 new characters to choose from, all created using image consultants for authenticity, so you can tweak your avatar in much the same way you would your ride.

    It’s not just a single-player racing game though. The addition of Crews means up to 32 players can share Palm City, whether to race against and talk trash, or make friends and buddy-up for bonuses.



    We’ve also captured the 10 best cars in Need for Speed: Heat in the above video, because that’s what we’re really here for, right?

    All of these are available from the dealership, so take a good look at the Nissan Skyline, BMW M3, McLaren 600 LT, Ferrari 488 and a bunch more that you could never afford in real life.



    And finally we’ve grabbed the first ten minutes of gameplay in which we take out a Ford Mustang and thrash it around the streets of Palm City. This is everything you’d expect from a Need for Speed game; buying nitro, clumsily flirting with someone, using a phone app to find a location and tossing a car around the streets.
    bron
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  37. #77
    Producer DjDark's Avatar
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    Oh dear. Ik word niet vrolijk van die gameplay video.. Enorm veel popup in de wereld, auto beweegt nogal raar en eigenlijk is het enige dat echt vet eruit springt, het geluid van de auto.

  38. #78
    Member n00b_0wnage's Avatar
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    Door de reflectie (en intensiteit) van de lampen kun je bijna de weg niet meer zien zeg. Misschien is het realistischer, maar hier word ik ook niet vrolijk van inderdaad.

    En ligt het aan mij, of ligt de camera wel erg laag. Bij de kleine stukjes dat je iets omhoog moet, zie je helemaal niet meer hoe de weg loopt

  39. #79
    Administrator Like-a-Bunny's Avatar
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    Dat stukje gameplay ziet er op alle fronten afgrijselijk uit.

    Dit stukje is gelukkig alweer wat positiever, maar ik weet persoonlijk genoeg.

    How Need for Speed Heat is bringing competition and crews to the streets

    The Crew.


    Palm City might be hosting a glorious ode to street racing with the Speedhunters Showdown, but as you’d expect, there’s a seedy underbelly to the competition. Once the sun goes down, all bets are off… or is it on? And the Jekyll & Mr. Hyde duality of Need for Speed Heat really reveals itself.



    With the game due out in less than a month on 8th November, we got to spend some extended hands on time with the game’s opening, before jumping later into the game and some of the faster cars.

    It’s starts off simply enough, as your freshly minted character – you have a choice of twelve to play dress up with – wanders into Lucas’ garage, looking to buy a car to do some racing with. Apparently it’s hot business right now, but you won’t get far in the well-maintained old bangers you can initially choose from. They don’t even have nitrous!

    It’s no real surprise that I settle for a position in the mid-pack for my first race, and my second. Your car and how it stacks up to the competition is a major factor in how well you’re going to do, even if you can punch above your weight against the AI. Then again, I can also blame my own driving for some of this as well.



    As we delved into it at Gamescom, the world design philosophy has shifted away from creating a world and then racing in it, to creating races and building a world to bind them all together. With that, there’s more sweeping curves to drift through, wider roads to weave down, and a focus on destructible environments that slow you down, but don’t bring you to a dead stop. Off roading also makes a meaningful return, which can be fairly important at times.

    An altered facet of the car handling is that, instead of tapping brake too drift, you now release and pull the accelerator to do so instead. It takes a little while to get used to, not least figuring out how to find nuance instead of all-or-nothing drifts that careen you into the road barriers and scenery, but this is still an arcade racer that’s easy to pick up and play.

    You can really customise the driving to suit you, though. As you work through the career, you’ll naturally fill your garage with a wide variety of cars, but they’re no longer pigeonholed into a single style of driving. If you prefer drift cars, you can take any vehicle and, while it might not originally be a drift happy car, bend it to your will through the extensive upgrades system.



    Where things get really interesting is in the risk/reward of racing at night. Now you’re not racing in sanctioned events with well defined routes, but more slapdash races outside the law. The circuits are noticeably more meandering, they can throw in little offroading moments or more ostentatious routes that have you leaping over rivers, and you’ll notice a spot of traffic there as well.

    Instead of racing for Bank, you’re now looking for Rep, hoping to make a name for yourself and earn the right to unlock new vehicles and car parts, not just the money for them. Of course, the more you race at night, the more the cops will take notice and start to come after you. Compared to the Gamescom demo, it’s actually surprisingly subdued to start with. You might see a cop car on the mini-map, you might get tagged if they spot you, but it’s like trying to catch Usain Bolt when he’s got a head start on you. It just ain’t happening.

    That’s by design, though. When you start out at night, your Heat level is low and you can quite easily race without seeing a cop car, but after three or four events, the cops will appear in greater numbers, their patrols more likely to catch your racing and they’ll be more difficult to shake off your tail. It can be quite the ordeal when amped up, and you can’t simply try to outpace them, but have to break their line of sight more creatively.

    Switching between the night and day is simple and fast, opening the map and clicking an analogue stick to trigger a neat little animation… well, it’s simple during the day. At night you need to get back to a safe house to secure your reputation, and that can throw a spanner in the works when trying to join up with another player online.



    Ghost Games would really like for you to play with other players, one way or another. You can play in single player offline if you want, but this is meant to be an online game with other players racing round the same world as you. Additionally, there’s the new Crews system, where up to 16 players can join up, pool their progress and unlock some additional rewards. Ghost Games are so intent on getting players to engage with this that they’re actually going to drop players into Starter Crews with each other – and no, this isn’t a GDPR violation. From there they hope you see the benefits, maybe setting out to start your own crew with your friends.

    And so you’ll start to see your friends and your crewmates’ progress out in the world with the Crew Time Trials, a rebranding and repurposing of the classic Autolog system that first appeared in Need for Speed Hot Pursuit almost a decade ago. Through the clan menu, you can take on events that your buddies have already set times on – bouncing over a route through a golf course, or riding the monorails in a car – but you can also simply find them out in the open world.



    That side of things is all asynchronous, but you can also buddy up in real time and race all but the main story missions with other players. That’s where things could potentially start to get a tad confusing, as you might find yourselves in different time frames and unable to join each other. It’s just a click for a day racer to switch to night, but remember that it isn’t in the opposite direction. It took a while for me and my fellow racers to twig quite what was going on at the preview event.

    Need for Speed Heat checks a lot of boxes to a lot of prospective fans. There’s a gorgeous world to race in and through, it’s easy to pick up and play, and there’s a little something for you whether you want pure racing at day, cop chases at night, drifting, off-roading, solo play, online play… It maybe runs the risk of being a jack of all trades, but you should be able to find something for everyone.
    bron
    Vragen? Stuur een mailtje naar info@liquidbunny.nl of spreek me aan op Steam.

  40. #80
    I can haz cheescake ? nightwing01's Avatar
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    Langzaamaan begin ik toch wel hyped te raken

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